Cross Cultural Game Development
Credit Hours: 3.00. This course presents current methods of design and development of digital games for extra-cultural audiences. Students are instructed using an experiential learning model in which multi-cultural student teams lead independent game development projects targeted at a non-native cultural audience. Topics include: dimensions of cultural, game engine scripting, art asset utilization, ethnographic data collection methods, cross-cultural team building, cultural observation, and project management. This course is taught in the US but is co-taught as a distance learning course with a foreign partner institution. Students who take 28500 may not also take 28510 (the study abroad version of the course). Typically offered Fall Spring Summer.
This course is offered by the Department of Computer Graphics Technology