What is Computer Graphics Technology

The Department of Computer Graphics Technology prepares visually oriented students who are interested in creating and managing the production of computer graphics for a wide range of industry. Students work in computer labs developing their graphics skills, techniques, concepts, and management ability through individual and team-based projects. After successful completion of the pre-technical graphics curriculum, students can select to specialize in one of four signature areas in web programming and design, technical animation, manufacturing graphics, or construction graphics.

Web Programming and Design

An area of study concerned with the analysis, design, production and distribution of interactive multimedia, such CD-ROM and Web-based tools. Study in Interactive Multimedia focuses on asset building skills as it relates to type, raster & vector graphics, computer programming, audio, video and animation. The curriculum also focuses on the composition of media assets within authoring and Web technologies to create tools that inform, educate, persuade and entertain. Students graduating from the program are prepared for management level roles as producers, art and technical directors as well as asset building roles in all areas of multimedia and hypermedia production.

Computer Animation

This area of study is concerned with the analysis, design, production and distribution of motion/time based computer graphics, both of linear and non-linear, applied to commercial entertainment, marketing, training, design, project management, graphical simulation in manufacturing & construction, and virtual environments. Study in animation and spatial graphics focuses on developing and integrating skills in raster & vector graphic technology, 3D model building, lighting & rendering, storyboarding, script writing, virtual-motion based physical simulation, analog to digital audio & video, computer programming, and project database management. The curriculum also addresses the application of this technology to appropriate existing media formats for Web technologies, compact disk, video, static output & print as well as emerging media formats. Students graduating from the program are prepared for production and management level roles as modelers, animators, producers, and technical or art directors in all areas of animation and virtual environment production.

Virtual Product Integration

Prepares students to be practitioners and managers of computer graphics to support the engineering design and manufacturing processes.  PLM integration specialists are knowledgeable and skilled in wireframe, surface, and parametric 3D solid modeling, industrial graphics standards, and in database management strategies.  The curriculum combines lab-based technical skills with classroom-based knowledge to prepare graduates who are able to contribute immediately and effectively to those employers who are engineering design graphics and database users, service providers, or consultants. Areas of study include manufacturing terminology and manufacturing practices, engineering design, manufacturing documentation, 3D modeling, animation, multimedia, computer programming, web technologies, video, marketing, and communications.

Construction Graphics

Prepares students to be practitioners and managers of computer graphics in the field of architecture, engineering and construction.  The graduate will have the ability to master 3D modeling of architectural concepts as well as communicating or marketing them through the use of animation, interactive multimedia, the web, and video.  Areas of study include construction terminology and building practices, construction documentation, construction management, 3D modeling, animation, multimedia, web technologies, video, computer programming, marketing, and communications.

College of Technology transform into Purdue Polytechnic