Introduction to Computer Animation
Credit Hours: 3.00. This course introduces the knowledge base on which digital animation and spatial graphics technology are founded and developed. Emphasis will be placed on developing a working knowledge of the mechanics of 3D geometric formats, spline-based modeling with polygon mesh & NURBS, procedural mapping of raster images, simplified polygon modeling, rendering methods, hierarchical linking, and kinematic fundamentals. Typically offered Fall Spring Summer.
This course is offered by the Department of Computer Graphics Technology