CGT 37500

Game Audio

Credit Hours: 3.00. Students learn the basics of audio production as it relates to game development. Students edit and create audio effects using off-the-shelf tools and implement these sounds in a game engine. Microphones, digital audio workstations, and sound effect libraries are utilized in a framework that focuses on direct implementation into interactive media. Typically offered Fall Spring Summer.

This course is offered by the Department of Computer Graphics Technology