Pedro Acevedo successfully defended his dissertation, and will now have a faculty role at the University of North Carolina at Wilmington. Read about how he is moving the needle on immersive VR in the world of education:
virtual reality
Purdue’s Game Development program rises to No. 17 in Princeton Review 2025 ranking
Dean’s Lecture Series highlights cyber-physical VR innovations
A Purdue undergrad alumnus, Dr. Gregory Welch of the University of Central Florida returned to campus to deliver a lecture on his work on "expanding the notion of virtual realtiy as a medium." Read on:
Computing, graphics senior creates innovations that work in practice, not just theory
Take a look at Julian Triveri's story in our newsroom; he's a senior in computing and graphics whose work with Purdue's Envision Center adds genuine value to education with new VR tech, with a serious commitment to creating substantial—not gimmicky—programs.
Purdue Polytechnic researchers awarded Best Student Journal Paper at prestigious IEEE ISMAR conference
Congratulations to Mousas' team and everyone at Purdue Polytechnic's VR Lab for their recognition as serious contributors to the future of VR, AI, and beyond:
Purdue Polytechnic faculty wins audience choice, best-in-show at SIGGRAPH 2024
Tim McGraw won over one of the largest conferences for computer graphics innovation not once, but twice thanks to his visually-stunning and humor-laced presentation, "Mesh Mortal Combat." Read more:
NSF funds AI, augmented reality research in Purdue Polytechnic’s aviation programs
The National Science Foundation has just issued its first-ever grant to Purdue Polytechnic’s School of Aviation and Transportation Technology, funding the school’s large-scale AI and mixed-reality research project. Included are over a dozen industry partners and higher ed institutions.
Polytechnic grad students design the future of Purdue sports in the metaverse
Purdue Polytechnic’s Department of Computer Graphics Technology hosted a course taught by Nandhini Giri in which graduate students designed innovative new content for Purdue sports in the metaverse. Students generated fully-outfitted augmented-reality versions of Ross-Ade Stadium and Mackey Arena.
Construction management researchers use virtual reality to improve knowledge transfer in industry
Purdue Polytechnic’s Anthony Sparkling and Ramyani Sengupta are studying how virtual reality technology could help experienced professionals and potential retirees in the construction industry more efficiently transfer knowledge to next-generation workers.
Virtual reality technology incorporated into annual archivists’ conference held at Purdue Polytechnic
Twenty professional archivists from throughout the United States converged on the Purdue campus June 9–15 for the 2019 Archives Leadership Institute (ALI).