Joshua Meister from Indianapolis' animation has had an amazing career thus far—and it's only getting more interesting as he moves on to a long-awaited Disney sequel later this year. Read Joshua's story here:
Computer Graphics Technology
Collaborative game AI research wins award from intelligent systems journal
A work of collaborative research between Purdue Polytechnic graphics and information technology faculty and their grad students was recently awarded for their ability to use AI to generate new multiplayer video game levels. Find out how it works here:
Purdue Polytechnic faculty wins audience choice, best-in-show at SIGGRAPH 2024
Tim McGraw won over one of the largest conferences for computer graphics innovation not once, but twice thanks to his visually-stunning and humor-laced presentation, "Mesh Mortal Combat." Read more:
Year-in-review for Polytechnic research: over $16 million for 2023-24
For the 2023-24 academic year, 108 research projects were either initiated or received continuing funding within Purdue Polytechnic, altogether totaling over $16 million. Research grants represent a wide range of Purdue Polytechnic, including faculty across all academic departments as well as contributions from many graduate students listed as co-authors on many projects.
Purdue in Indianapolis faculty wins newfound NSF award to combat influence of ‘deepfake’ AI tech
Congratulations to Shu Hu from Purdue Indy, whose National Science Foundation award will enhance our understanding of AI-enabled deepfake tech, and how to avoid being duped by it:
Computer Graphics professor named most distinguished faculty researcher by student organization
Paul Parsons from computer graphics technology got resoundingly positive feedback from students when he was named a "Favorite Faculty Member" by University Residences at Purdue. Read on to see it for yourself:
From outsider to director: alumna talks Disney animation, lifelong learning, conquering imposter syndrome
Today, Purdue Polytechnic alumna Kaileen Kraemer is in the spotlight. She spoke about her time as a technical director at Disney, working on films from "Zootopia" to "Big Hero 6," and her journey beginning in Purdue's computer graphics technology program.
PlayStation, ‘Last of Us’ and beyond: Q&A with master’s alumnus Xingyu Lei
As a graduate of Purdue Polytechnic's master's program in computer graphics technology, Xingyu Lei has gotten to work on big-name projects such as “The Last of Us” and “Call of Duty” franchises, just in the first leg of his career alone. Read on to find out what advice he gives to up-and-coming professionals in the field.
AWARDS UPDATE: Polytechnic students, faculty bring tech expertise to dozens of research projects at university-wide Expo
Purdue University's Undergraduate Research Expo for fall 2023 highlighted substantial efforts in Purdue Polytechnic, with participation from 31 undergraduate students and 24 faculty and graduate mentors.
PhD student earns high placement in popular cognitive engineering research competition
Zixu Zhang, a PhD student in Purdue Polytechnic's technology program, earned a top three spot out of a 600-person research competition in cognitive engineering.