Joshua Meister from Indianapolis' animation has had an amazing career thus far—and it's only getting more interesting as he moves on to a long-awaited Disney sequel later this year. Read Joshua's story here:
Animation and Visual Effects
Purdue Polytechnic faculty wins audience choice, best-in-show at SIGGRAPH 2024
Tim McGraw won over one of the largest conferences for computer graphics innovation not once, but twice thanks to his visually-stunning and humor-laced presentation, "Mesh Mortal Combat." Read more:
From outsider to director: alumna talks Disney animation, lifelong learning, conquering imposter syndrome
Today, Purdue Polytechnic alumna Kaileen Kraemer is in the spotlight. She spoke about her time as a technical director at Disney, working on films from "Zootopia" to "Big Hero 6," and her journey beginning in Purdue's computer graphics technology program.
PlayStation, ‘Last of Us’ and beyond: Q&A with master’s alumnus Xingyu Lei
As a graduate of Purdue Polytechnic's master's program in computer graphics technology, Xingyu Lei has gotten to work on big-name projects such as “The Last of Us” and “Call of Duty” franchises, just in the first leg of his career alone. Read on to find out what advice he gives to up-and-coming professionals in the field.
After IUPUI split, Purdue Polytechnic to lead tech programs in Indianapolis
Purdue Polytechnic, the university’s college for technology disciplines, will launch 10 majors at the newly established Purdue University in Indianapolis in fall 2024.
Polytechnic grad students design the future of Purdue sports in the metaverse
Purdue Polytechnic’s Department of Computer Graphics Technology hosted a course taught by Nandhini Giri in which graduate students designed innovative new content for Purdue sports in the metaverse. Students generated fully-outfitted augmented-reality versions of Ross-Ade Stadium and Mackey Arena.
CGT professors curate Ringel Gallery exhibition
Purdue Polytechnic’s Andrew Buchanan and Esteban Garcia are curating an exhibition at Purdue University Galleries this month, featuring non-narrative animation that explores motion. A reception and awards ceremony will be held at 5:30 p.m. Sept. 23.
CGT’s Garcia Bravo receives Purdue’s top undergraduate teaching award
Purdue Polytechnic’s Esteban Garcia Bravo, associate professor of computer graphics technology, earned a 2021 Charles B. Murphy Award for Outstanding Undergraduate Teaching. It’s Purdue’s highest undergraduate teaching honor.
Custom technology by Polytechnic alum transforms Peter Jackson’s WW I film to full color
Andrew Kennedy, technical director at Stereo D and a graduate of Purdue Polytechnic’s computer graphics technology program (BS ’12, MS ’14), developed custom software that allowed artists to specify colorization data in a black-and-white movie clips and then intelligently apply that data to subsequent clips.
CGT graduate leverages multidisciplinary skillset while working on Hollywood blockbusters
Getting one’s foot in the door in the highly competitive film industry requires the acquisition of skills which are multidisciplinary in nature, gaining experience by working with classmates and student organizations, and networking with industry professionals, says Andrew Kennedy, a Purdue computer graphics technology graduate (BS ’12, MS ’14).