Faculty Research Interests
Human-Computer Interaction, Virtual Reality, Information Visualization and Visual Analytics, AI in Computer Graphics
AR/VR, Building Information Modeling (BIM), Visual Communication Information, Smart Home Technology, Construction Visualization & Illustration
Narrative Story Telling, Color Science, Lighting, Set and Architectural Design, Design, User Experience Design
Programming Graphics, Mobile devices, Dynamic Content Deployment, Web Development, Mobile Web Programming
Long-term archival (LOTAR) for CAD data, Digital Enterprise, Industry 4.0, Product Lifecycle Management (PLM), Model-based definition
human-computer interaction, technology policy design, equitable design, human-robot interaction, design research
Virtual reality, Computational arts, Scientific visualization, Game development, Real-time graphics
Academic leadership, Spatial Ability, Spatial Assessment & Visual Intelligence, Computer graphics
Integration of digital video, animation and interactive technology for visual training solutions
Virtual Reality, Virtual Humans, Computer Graphics, Computer Animation, Human-Computer Interaction, Intelligent Systems
design cognition, data visualization, cognitive systems, human-computer interaction, design practice
Instructional Design/Educational Technology, Human Computer Interface Video Production
Instructional Design/Educational Technology, Human Computer Interface Video Production
Physically Based Rendering/Global Illumination, Virtual/Augmented Reality, Computer Programming Education, Game Development and Design, Modeling, Simulation, Visualization
human-centered design methods, disability, technology policy, assistive and adaptive technology innovation, participatory research