Faculty Research Interests
AI in Computer Graphics, Information Visualization and Visual Analytics, Human-Computer Interaction, Virtual Reality
Visual Communication Information, Smart Home Technology, Building Information Modeling (BIM), Construction Visualization & Illustration, AR/VR
Color Science, Design, Digital Fine Art Production, User Experience Design, Lighting, Set and Architectural Design
Mobile devices, Automation of Processes, Programming Graphics, Web-enabling Software, Web Development
Product Lifecycle Management (PLM), Model-based definition, Digital Enterprise, CAD data exchange and interoperability, Long-term archival (LOTAR) for CAD data
technology policy design, human-robot interaction, equitable design, human-computer interaction, design research
Scientific visualization, Real-time graphics, Computational arts, Game development, Virtual reality
Academic leadership, Spatial Ability, Spatial Assessment & Visual Intelligence, Computer graphics
Integration of digital video, animation and interactive technology for visual training solutions
Virtual Reality, Virtual Humans, Computer Graphics, Computer Animation, Human-Computer Interaction, Intelligent Systems
human-computer interaction, design practice, data visualization, design cognition, cognitive systems
Instructional Design/Educational Technology, Human Computer Interface Video Production
Instructional Design/Educational Technology, Human Computer Interface Video Production
Software Engineering, Physically Based Rendering/Global Illumination, Modeling, Simulation, Visualization, Computer Programming Education, Game Development and Design
research ethics, technology policy, participatory research, disability, human-centered design methods