Faculty Research Interests
Visual Analytics, Parametric Design and CAD, Information Visualization, Human Computer Interacton, Interactive System Design and Development
Construction Virtual Reality, Animation for AEC, Sketching in AEC, Smart Home Technology, Building Information Modeling (BIM)
Artificial Intelligence/knowledge-Based Systems, Sustainability in the context of (BIM) Building Information Modeling, Construction Visualization, Construction Management, Maintenance and Safety, Effect of Technology/Computer on Productivity and Human Factor
Design, Lighting, Set and Architectural Design, User Experience Design, Narrative Story Telling, Color Science
Interactive Technologies, Digital Image Foundations, Art & Technology, Visualization, Physical Computing
Green Building Design, Sustainability and LEED, Building Information Modeling, Construction Visualization & Illustration, Women and Minorities in Technology
Dynamic Content Deployment, Mobile devices, Database Integration, Mobile Web Programming, Extending software packages via scripting (JavaScript, Python, Etc)
Critical Theory, Dark Patterns, User Experience (UX), Professional Identity Formation, Human-Computer Interaction
Long-term archival (LOTAR) for CAD data, Industry 4.0, CAD data exchange and interoperability, Digital Enterprise, Model-based definition
Digital Fabrication, Tangible User Interface, Haptics, Robotics, Human-Computer Interaction
Real-time graphics, Scientific visualization, Virtual reality, Game development, Medical image processing
Spatial Ability, Spatial Assessment & Visual Intelligence, Academic leadership, Computer graphics
Integration of digital video, animation and interactive technology for visual training solutions
Virtual Humans, Applied Perception in Computer Graphics, Computer Animation, Virtual Reality, Computer Graphics
design practice, design cognition, data visualization, cognitive systems, human-computer interaction
Computer Programming Education, Virtual/Augmented Reality, Modeling, Simulation, Visualization, Game Development and Design, Physically Based Rendering/Global Illumination