Faculty Research Interests
Virtual Reality, Human-Computer Interaction, AI in Computer Graphics, Information Visualization and Visual Analytics
AR/VR, Visual Communication Information, Construction Visualization & Illustration, Smart Home Technology, Building Information Modeling (BIM)
Digital Fine Art Production, Lighting, Set and Architectural Design, Narrative Story Telling, Color Science, User Experience Design
Web Development, Mobile Web Programming, Web-enabling Software, Programming Graphics, Dynamic Content Deployment
Model-based definition, Digital Enterprise, Long-term archival (LOTAR) for CAD data, CAD data exchange and interoperability, Product Lifecycle Management (PLM)
human-computer interaction, technology policy design, human-robot interaction, equitable design, design research
Virtual reality, Computational arts, Scientific visualization, Game development, Real-time graphics
Spatial Ability, Spatial Assessment & Visual Intelligence, Computer graphics, Academic leadership
Integration of digital video, animation and interactive technology for visual training solutions
Virtual Reality, Virtual Humans, Computer Graphics, Computer Animation, Human-Computer Interaction, Intelligent Systems
design cognition, cognitive systems, design practice, human-computer interaction, data visualization
Instructional Design/Educational Technology, Human Computer Interface Video Production
Instructional Design/Educational Technology, Human Computer Interface Video Production
Software Engineering, Virtual/Augmented Reality, Computer Programming Education, Physically Based Rendering/Global Illumination, Modeling, Simulation, Visualization
assistive and adaptive technology innovation, research ethics, participatory research, disability, technology policy