Faculty Research Interests
Information Visualization and Visual Analytics, Virtual Reality, Human-Computer Interaction, AI in Computer Graphics
Smart Home Technology, AR/VR, Visual Communication Information, Building Information Modeling (BIM), Construction Visualization & Illustration
Design, Color Science, User Experience Design, Digital Fine Art Production, Lighting, Set and Architectural Design
WPF, Silverlight, Surface, WinForms, C# Programming, Automation of Processes, Mobile devices, Web-enabling Software, Web Programming
Product Lifecycle Management (PLM), Industry 4.0, Model-based definition, Digital Enterprise, Long-term archival (LOTAR) for CAD data
equitable design, human-robot interaction, technology design & implementation, human-computer interaction, technology policy design
Game development, Computational arts, Virtual reality, Scientific visualization, Real-time graphics
Computer graphics, Spatial Ability, Spatial Assessment & Visual Intelligence, Academic leadership
Integration of digital video, animation and interactive technology for visual training solutions
Virtual Reality, Virtual Humans, Computer Graphics, Computer Animation, Human-Computer Interaction, Intelligent Systems
human-computer interaction, data visualization, design cognition, design practice, cognitive systems
Instructional Design/Educational Technology, Human Computer Interface Video Production
Instructional Design/Educational Technology, Human Computer Interface Video Production
Virtual/Augmented Reality, Software Engineering, Physically Based Rendering/Global Illumination, Modeling, Simulation, Visualization, Game Development and Design
disability, technology policy, participatory research, human-centered design methods, assistive and adaptive technology innovation