Nandhini Giri is an Assistant Professor of Human Computer Interaction & Entertainment Graphics at the Department of Computer Graphics Technology, Purdue University. She completed her PhD degree in Media Arts and Sciences from Indiana University Bloomington with minors in Human Computer Interaction Design and Cognitive Science. She has more than 15 years of professional work experience in the field of computer graphics, interactive entertainment & information systems involving industry and academic roles in research, education, interactive media development, creative team management, production management and software product maintenance.
Research & Teaching Interests:
Expertise development in entertainment industry
Empirically driven iterative design in game development
PhD in Media Arts and Sciences, Indiana University Bloomington 2021
MS in Digital Arts and Sciences, University of Florida 2008
BE in Computer Science and Engineering, Anna University 2005
Giri N. (2020). Future Oriented Child-centric Character Design and Interaction in Culturally Diverse Games. In: Special Issue on Designing the future of technology with and for children. INTERACT Publication Series No 4, December 2020. University of Oulu, Finland
Giri N. (2020). Design Expertise in Gaming and Interactive Entertainment Industry Practices. In: Extended Abstracts of the 2020 Annual Symposium on Computer-Human Interaction in Play (pp. 12-14). Association for Computing Machinery, New York, NY, USA.
Giri N., Stolterman E. (2020). Systems Approach to Designing an Enjoyable Process for Game Designers. In International Conference on Human-Computer Interaction (pp. 669-687). Springer, Cham.
Giri N., Stolterman E. (2020). Pixel Perfect: Fashion Styling in Virtual Character Design Process. In International Conference on Human-Computer Interaction (pp. 76-87). Springer, Cham.