Chemistry Video Game Development, Discovery Learning Center, 2006-2007, $20,000
Development of Mobile Games for Chemistry, ITaP (MIDC), PI. 2006-2007, $15,000
Effective Distance Learning Through Sustained Interactivity and Visual Realism, National Science Foundation (NSF), Role: Senior Researcher, 2003-2006, $539,999
Game-based Learning in Chemistry, National Science Foundation (NSF), 2003-2006, Co-PI, $200,000
Development of a toolkit for the development of instructional video games, ITaP (MIDC), PI. 2004-2005, $16,000
Development of a multilingual adaptive distance learning instructional delivery system, ITaP (MIDC), PI, 2003-2004, $16,654
Multi-layered distance learning video production, CoT, PI, 2003-2004, $15,000
Development of an Intelligent Distance Learning Delivery System, Purdue Research Foundation, PI, 2002-2003, $7,000
Morales, C. (2005) Using on-line digital video to augment the teaching of frequency/spatial filtering operations. Computers in Education Journal. 15(1), 45-62.
Morales, C. (2004). Animation production pipeline for matching dissimilar modeling, animation, and compositing tools. The Engineering Design Graphics Journal, 68(1), 55-59.
Morales, C. (2004). Development of HDTV distance learning content. Educause Quarterly, 27(3), 6-12.
Morales, C., Weaver, G., Maicher, K., Danforth, D., Martínez-Hernández, K., Pedela, R., Elkin, E., Nattam, N. (2006). The design process of a chemistry video game. 2006 Annual Conference Proceedings for the American Society for Engineering Education (CD-ROM: 2004-1747.pdf), Chicago, IL.
Morales, C., Weaver, G., Maicher, K., Danforth, D., Martínez-Hernández, K., Pedela, R., Elkin, E., Nattam, N. (2006) Immersive chemistry video game. Proceedings for ACM SIGGRAPH, Boston, MA.
Weaver, G., Morales, C., Martínez-Hernández, K., Maicher, K. (2006) Development and Testing of a Chemistry-based Video Game: The Process. The 19thBiennial Conference on Chemical Education. West Lafayette, Indiana.
Martínez-Hernández , K., Danforth, D., Robertson, P, Nattam, N., Morales, C., Weaver, G. (2006). Can video games contribute meaningfully to the Chemistry Curriculum?. The 19thBiennial Conference on Chemical Education. West Lafayette, Indiana.
Morales, C. (2004). HDTV distance learning content. 2004 Annual Conference Proceedings for the American Society for Engineering Education (CD-ROM: 2004-1747.pdf), Salt Lake City, UT.
Glotzbach, R., & Morales, C. (2003). Web enabling software for real-time online automated services. 2003 Annual Conference Proceedings for the American Society for Engineering Education (CD-ROM: 2198.pdf), Nashville, TN.
Morales, C., & Kothary, N. (2003). Implementation of an on-line multimedia collaborative linear algebra tutoring system. 2003 Annual Conference Proceedings for the American Society for Engineering Education (CD-ROM: 2578.pdf), Nashville, TN.
Morales, C., Glotzbach, R., Gonzales, D. (2003). Implementation of a multi-user on-line geometry collaboration tool. 2003 Annual Conference Proceedings for the American Society for Engineering Education (CD-ROM: 2578.pdf), Nashville, TN.
Morales, C, & Sole, J. (2002). Trial Results from a Personalized Wireless On-Site Reference Distance Learning Solution. 2002 Annual Conference Proceedings for the American Society for Engineering Education (CD-ROM: 2388.pdf), Montreal, Canada.
Morales, C, & Miller, C. (2002). Delivering Instructional Video Anywhere: An Intelligent Wireless Streaming Video Delivery Mechanism for Mobile Asynchronous Distance Learning. 2002 Annual Conference Proceedings for the American Society for Engineering Education (CD-ROM: 2386.pdf), Montreal, Canada
Morales, C, & Goldenberg, M. (2002). Development of a collaborative multi-user engineering design graphics collaboration tool. 2002 Annual Conference Proceedings for the American Society for Engineering Education (CD-ROM: 2384.pdf), Montreal, Canada.
Morales, C., & Cory, C. (2002). A method for integrating sales information with instructional content over a mobile wireless e-commerce environment for the home improvement market. 2002 Annual Conference Proceedings for Northeast Decision Science Institute (pp. 72-74). Puerto Rico.
Morales, C., Cory C., & Bozell, D. (2001). A comparative efficiency study between a live lecture and a web based live-switched multi-camera streaming video distance learning instructional unit. 2001 Annual Conference Proceedings Information Resources Management Association (pp. 63-66). Hershey, PA.
Morales, C. (2001). Development of an xml web based motion capture data warehousing and translation system for collaborative animation projects. Proceeding of the 9th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision (pp. 168-173). WSCG, Plzen, Czech Republic.
Morales, C. (2001). A method of delivering dynamic hyperlinked streaming instructional content over a wireless environment through the use of active server pages and xml technology. 2001 Annual Conference Proceedings for the American Society for Engineering Education (CD-ROM 00682.pdf), Albuquerque, NM.
Meador, S., & Morales, C. (2001). Implementation of a low budget, raster based, 3D motion capture system using custom software and modern video tracking technology. 2001 Annual Conference Proceedings for the American Society for Engineering Education (CD-ROM 00476.pdf), Albuquerque, NM.
Cory, C.A., Morales, C.R., (Feb 2001), A Model for Centralizing and Encapsulating Architectural Production Data and Distributing over the Web through the use of XML, Proceedings for IASTED Conference, Innsbruck Austria. (pg. 527-532) vol. 1.
Homkes R., Morales, C., Taylor, K., & Foster, G. (2000). Implementing a VISION for the future of engineering and technology education. 2nd Global Congress on Engineering Education Proceedings (pp. 226-230). Wismar, Germany: UNESCO International Centre for Engineering Education.
Morales, C. (2000). Defeating the bandwidth: A model for integrating web and cd-rom based training solutions. [CD ROM:proceed/00117.pdf – 11 pages]. 2000 Annual Conference Proceedings for the American Society for Engineering Education, St. Louis, MO.
Homkes, R., Morales, C., Rowe, K., Smith, M. (2000). New engineering faculty for the new millennium. [CD ROM:proceed/00444.pdf – 11 pages]. 2000 Annual Conference Proceedings. American Society for Engineering Education, St. Louis, MO.
Morales, C., & Meador, S. (2000). Trial results from a custom distance learning system based on hybridization of CD-ROM, web, and active-x component technology. Proceedings of the Information Visualization Conference IV’2000 (pp. 39-43). IEEE Computer Society, Los Alamitos, CA.
Morales, C. (1999). Integration of high-end and low-end animation tools: A case study of the production pathway for the Chicago Bulls broadcast animation. Proceedings of the Information Visualization Conference IV’99 (pp. 354-362). IEEE Computer Society, Los Alamitos, CA.
Morales, C., Nelson, D. (2007) Mobile 3D Games: From Start to Market. Charles River Media. ISBN # 1584505125
Griffin, J., Morales, C., Finnegan, J. (2002) Web Design & Development Using XHTML. Franklin, Beedle and Associates. ISBN # 1-887902-57-0, 2003.