Faculty Research Interests
Virtual Reality, AI in Computer Graphics, Information Visualization and Visual Analytics, Human-Computer Interaction
Visual Communication Information, AR/VR, Smart Home Technology, Building Information Modeling (BIM), Construction Visualization & Illustration
User Experience Design, Lighting, Set and Architectural Design, Color Science, Narrative Story Telling, Design
Database Design and Application, Database Integration, Mobile Web Programming, Mobile devices, Extending software packages via scripting (JavaScript, Python, Etc)
CAD data exchange and interoperability, Industry 4.0, Long-term archival (LOTAR) for CAD data, Model-based definition, Product Lifecycle Management (PLM)
design research, human-robot interaction, technology policy design, human-computer interaction, equitable design
Game development, Scientific visualization, Computational arts, Real-time graphics, Virtual reality
Spatial Ability, Spatial Assessment & Visual Intelligence, Academic leadership, Computer graphics
Integration of digital video, animation and interactive technology for visual training solutions
Virtual Reality, Virtual Humans, Computer Graphics, Computer Animation, Human-Computer Interaction, Intelligent Systems
data visualization, human-computer interaction, design practice, design cognition, cognitive systems
Instructional Design/Educational Technology, Human Computer Interface Video Production
Instructional Design/Educational Technology, Human Computer Interface Video Production
Virtual/Augmented Reality, Modeling, Simulation, Visualization, Software Engineering, Physically Based Rendering/Global Illumination, Game Development and Design
disability, research ethics, human-centered design methods, assistive and adaptive technology innovation, participatory research