The Department of Computer Graphics Technology touches all aspects of computer graphics, from animation to scientific visualization, and from user experience to game studies. The mission of the Master of Science program in Computer Graphics Technology is to prepare graduates for leadership positions in computer graphics professions and to advance the knowledge in the application and teaching of computer graphics through applied research, publishing, presentations, and teaching.
We offer a range of coursework and opportunities for specialization, with four primary focus areas:
- UX Design
- Information Visualization
With these primary focus areas to choose from and numerous areas of faculty specialty in other fields such as computational art, building information modeling, and product lifecycle management, graduate students are able to customize their plan of study to meet their professional objectives. Real-world projects and research opportunities help students put theory into practice, building a foundation for future growth in their chosen discipline. As of Fall 2018, we have over 85 students enrolled in our residential Masters program.
What can I do?
Where can I go?
Gain leadership skills and network with other experts to jumpstart your career in this high-tech industry. Make the connections you need to succeed.
Focus on the use of games for sustainable energy, therapy and medicine, entertainment, information visualization and more to be a leader in the field of game design.
Study (interactive) visual representations of abstract data, scientific data, and other sources of information to reinforce human cognition.
Students learn methods, principles and theories of design. Human-centered design aims to create products and services that are “user-friendly.”
Perceptualization and Scientific Visualization
The CGT MS program participates in the Computational Interdisciplinary Graduate Program.