Animation Concentration

Computer Animation has become ubiquitous in the modern media landscape, used for entertainment, technical communication, visualization and simulation. The global animation industry continues to grow, both in total value, global activity and in the range of technologies, applications and delivery platforms.

Students who concentrate in Computer Animation have the opportunity to experience all key areas of the digital animation process, preparing them for a growing range of technical and creative positions in the global animation industry, or as research scholars in the animation technology area. Computer Animation is closely related to Game Studies, Visual Effects and Virtual Reality – all of which are areas of expertise in the Department of Computer Graphics Technology, with graduate level courses available to students pursuing the MS with a concentration in Animation.

Opportunities

  • Technical Director
  • Animator
  • Rigger
  • Texture artist
  • Digital lighting specialist
  • Simulation and visualization specialist

Program Structure

The MS degree in Computer Graphics Technology is highly flexible, allowing for coursework to be taken both within CGT and across other graduate programs on campus. Students may select to pursue either a research thesis or a capstone production project in their final year of study.

See Concentration Requirements