From education to entertainment, focus on new techniques and best practices to bring new worlds to life on a variety of platforms.

Game Development and Design

Game Development and Design

A major in the Computer Graphics Technology Program
in the Department of Computer Graphics Technology

Whether you want to contribute to blockbuster AAA titles, study virtual reality, or use gaming to help with medical therapies, Purdue University’s game development and design major has a place for you. Purdue has been a leader in preparing students for careers in the games and animation industries. Alumni have worked for EA Games, Riot Games, and more.

Because our professors are interested in new ideas and uses for computer games, they will help you stretch your imagination throughout the program. You will take classes in video game design and development, animation, visualization, rendering and programming.

At Purdue, a gaming degree provides the STEM education (science, technology, engineering, and math) that’s in demand today. Your studies will include trigonometry, calculus, and physics. And because employers also desire graduates who are well rounded, our game studies program also includes courses in economics, psychology, and English.

The final result? You will be a career-ready graduate who knows how to prototype games and game systems and who can consider their impact on society.

Research projects open to undergraduate students have focused on the use of games for sustainable energy, therapy and medicine, entertainment, information visualization and more. See examples at www.gamesinnovation.org.

Special features

What can I do?

Technical artist
Game Design Scripter
Cinematic Lead
Animation/Performance Tracker

Where can I go?

Zynga
Volition Inc.
Riot Games
Electronic Arts
I’m a very visual, hands-on person. The way Polytechnic gears its courses to be learn-by-doing is absolutely perfect. It’s where I need to be and fit in. Computer graphics technology specifically gives me the option to try several different areas, not too narrow, which helps me be well-rounded.
Jacob Leffler
Computer Graphics Technology

What to expect in Game Development and Design

Core courses

CGT 10101 - Foundations Of Computer Graphics Technology
CGT 11600 - Geometric Modeling For Visualization And Communication
CGT 11800 - Fundamentals Of Imaging Technology
CGT 14100 - Internet Foundations Technologies And Development
CGT 20500 - Portfolio Review
CGT 21500 - Computer Graphics Programming I
CGT 24100 - Introduction to Computer Animation
CGT 24500 - Game Development I: Core Skills And Technologies
CGT 25001 - Computer Graphics Professional Practices I
CGT 25500 - Game Development II: Design And Psychology
CGT 25600 - Principles Of User Experience Design
CGT 34000 - Digital Lighting And Rendering for Computer Animation
CGT 34500 - Game Development III: Environment Modeling For Games
CGT 40500 - Senior Portfolio Review
CGT 41101 - Contemporary Problems In Applied Computer Graphics I
CGT 41201 - Contemporary Problems In Applied Computer Graphics II
CGT 44500 - Game Development IV: Procedural Asset Creation For Games
CGT 45001 - Computer Graphics Professional Practices II
ECON 21000 - Principles Of Economics
MA 15800 - Precalculus- Functions And Trigonometry
MA 16010 - Applied Calculus I
MGMT 45500 - Legal Background For Business I
PHYS 21800 - General Physics
PHYS 22000 - General Physics
PSY 12000 - Elementary Psychology
SCLA 10100 - Transformative Texts, Critical Thinking And Communication I: Antiquity To Modernity
SCLA 10200 - Transformative Texts, Critical Thinking And Communication II: Modern World
TECH 12000 - Design Thinking In Technology

What it's like to be a TECHIE!

The Polytechnic learning environment

Our learning experience is designed to produce graduates who not only have deep knowledge, applied skills, and experiences in their chosen discipline, but also problem solving, critical thinking, communications, and leadership skills sought by industries and communities.

About the school/department

The Department of Computer Graphics Technology touches all aspects of computer graphics, from animation to scientific visualization, and from user experience to game studies. Research projects on these topics push the boundaries of how the medium can be used, while the variety of degree options to prepare students to be practitioners and managers in an array of computer graphics-related careers.

Additional Information

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