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A major in the Computer Graphics Technology Program
in the Department of Computer Graphics Technology

Computer animation is everywhere, not only in entertainment but also in education, product and packaging, construction, healthcare and courtrooms as well as new applications yet to be discovered.

When you major in animation at Purdue University, you will focus on six areas of animation: 3-D modeling, texturing, lighting, rendering and character rigging (creating a digital skeleton) and motion. Your primary tool will be Autodesk Maya, the powerful animation software used to create graphics and visual effects for many cinematic films, television programs, and video games, and you will experiment with other options.

Graduates of the program work primarily in the animated film and video game industries. In fact, eight of our alumni were part of the creative teams behind 2014 Oscar winner "Big Hero 6" and 2014 Golden Globe winner "How to Train Your Dragon 2." Others who earned animation degrees have found success working with educational software, forensics animation and advertising.


What can I do?

3-d modeler
Technical director
Texture artist
Pre-production artist

Where can I go?

Animation Mentor
Walt Disney Company
Rhythm & Hues
I’m a very visual, hands-on person. The way Polytechnic gears its courses to be learn-by-doing is absolutely perfect. It’s where I need to be and fit in. Computer graphics technology specifically gives me the option to try several different areas, not too narrow, which helps me be well-rounded.
Jacob Leffler
Computer Graphics Technology

What to expect in Animation

Core courses

COM 11400 - Fundamentals Of Speech Communication
ECON 21000 - Principles Of Economics
ENGL 10600 - First-Year Composition
ENGL 10800 - Accelerated First-Year Composition
MA 15800 - Precalculus- Functions And Trigonometry
MA 16010 - Applied Calculus I
MGMT 45500 - Legal Background For Business I
PHYS 21800 - General Physics
PSY 12000 - Elementary Psychology
TECH 12000 - Design Thinking In Technology
ENGL 20500 - Introduction To Creative Writing
ENGL 30400 - Advanced Composition
ENGL 41900 - Multimedia Writing
ENGL 42000 - Business Writing
ENGL 42100 - Technical Writing
IT 34200 - Introduction To Statistical Quality
PSY 20100 - Introduction To Statistics In Psychology
STAT 22500 - Introduction To Probability Models
STAT 30100 - Elementary Statistical Methods
STAT 35000 - Introduction To Statistics
CGT 10101 - Foundations Of Computer Graphics Technology
CGT 11600 - Geometric Modeling For Visualization And Communication
CGT 11800 - Fundamentals Of Imaging Technology
CGT 14100 - Internet Foundations Technologies And Development
CGT 21500 - Computer Graphics Programming I
CGT 24100 - Introduction to Computer Animation
CGT 25001 - Computer Graphics Professional Practices I
CGT 34000 - Digital Lighting And Rendering for Computer Animation
CGT 34100 - Motion for Computer Animation
CGT 41101 - Contemporary Problems In Applied Computer Graphics I
CGT 41201 - Contemporary Problems In Applied Computer Graphics II
CGT 45001 - Computer Graphics Professional Practices II

What it's like to be a TECHIE!

The Polytechnic learning environment

Our learning experience is designed to produce graduates who not only have deep knowledge, applied skills, and experiences in their chosen discipline, but also problem solving, critical thinking, communications, and leadership skills sought by industries and communities.

About the school/department

The Department of Computer Graphics Technology touches all aspects of computer graphics, from animation to scientific visualization, and from user experience to game studies. Research projects on these topics push the boundaries of how the medium can be used, while the variety of degree options to prepare students to be practitioners and managers in an array of computer graphics-related careers.

Additional Information

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